How to Set Up the Star Trek Attack Wing Starter Set
By WizKids Store | Published: 2026-10-29
Category: How-to Guides
Learn how to set up the Star Trek Attack Wing Starter Set step by step. Get your ships, cards, and tokens ready for your first space battle.
Quick Answer
Unbox the Star Trek Attack Wing Starter Set, punch out the tokens, sort the ship cards and upgrade cards, assemble the pre-painted miniatures, and review the FlightPath maneuver system before your first game.
What You Get in the Box
The Star Trek Attack Wing Starter Set includes four pre-painted HeroClix ships: the U.S.S. Enterprise-D (Galaxy-class), the I.R.W. Khazara (D’deridex-class), and the I.K.S. Maht-H’a (Vor’cha-class). Each ship comes with a base and a clear plastic stand. You also get a rulebook, a game board, dice, and a set of maneuver dials and tokens.
Take your time sorting the components before the first game. The card pack includes Captain, crew, weapons, and tech upgrade cards that let you customize each ship. Keep the cards separate by faction (Federation, Romulan, Klingon) to speed up setup later.
Step-by-Step Setup Guide
- Step 1: Unbox and Organize Components: Open the box and remove all components. Punch out the cardboard tokens from the sprues. Sort tokens by type (shield, hull, energy, etc.). Place the game board on a flat surface. Common mistake: losing small tokens. Use a tray or bag to keep them organized.
- Step 2: Assemble the Ships: Attach each pre-painted ship to its clear plastic stand. The stand clicks into the base. Place the ship on the stand so it faces forward. The base has a dial slot underneath for the maneuver dial. Check that the stand is fully seated to avoid the ship tipping during play.
- Step 3: Sort the Cards by Faction: Separate the ship cards, Captain cards, crew cards, weapons cards, and tech cards into piles for each faction (Federation, Romulan, Klingon). Each faction uses only its own upgrades. The starter set includes pre-selected cards for your first game. Don't mix upgrade cards between factions; they are not compatible.
- Step 4: Review the FlightPath Maneuver System: Each ship has a maneuver dial that sets its movement for the turn. The FlightPath system uses a dial with numbered positions. Set the dial to your chosen maneuver, then reveal it simultaneously with your opponent. Move the ship along the template matching the dial setting. Common mistake: forgetting to set the dial before the reveal phase. Always set it in secret.
- Step 5: Place Ships and Start the Game: Place your ships on the board within your deployment zone. Each player chooses a fleet from the starter set. Follow the rulebook for the turn sequence: planning, movement, combat, and cleanup. Use the dice to resolve attacks and the tokens to track damage. The first game is a learning match. Play without upgrade cards to focus on movement and combat basics.
Product Facts
- Star Trek: Attack Wing - Miniatures Game Starter Set ( Original ): This starter set includes four pre-painted ships from the Star Trek Universe: U.S.S. Enterprise-D, I.R.W. Khazara, and I.K.S. Maht-H’a. You get a complete playable fleet for two players right out of the box, so you can start playing without buying additional miniatures.

Star Trek: Attack Wing - Miniatures Game Starter Set ( Original )
